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In common use a "PC game" refers to a form of media that involves a player interacting with a personal computer connected to a video monitor.
Personal computers are not dedicated game platforms, so there may be differences running the same game in different hardware, also the openness allows some features to developers like reduced software cost, increased flexibility, increased innovation, emulation, creation of modifications ("mods"), open hosting for online gaming (in which a person plays a video game with people who are in a different household) and others.
As of 2015, video games generated sales of USD 74 billion annually worldwide, and were the third-largest segment in the U. entertainment market, behind broadcast and cable TV.
Early games used interactive electronic devices with various display formats. Inspired by radar display technology, it consisted of an analog device that allowed a user to control a vector-drawn dot on the screen to simulate a missile being fired at targets, which were drawings fixed to the screen.
Baer called the "Brown Box", it also used a standard television. The distinctions below are not always clear and there may be games that bridge one or more platforms.
In the 1980s, video arcades were businesses in which game players could use a number of arcade video games.
A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a video device such as a TV screen or computer monitor.
The word video in video game traditionally referred to a raster display device, but as of the 2000s, it implies any type of display device that can produce two- or three-dimensional images.
The earliest example is from 1947—a "Cathode ray tube Amusement Device" was filed for a patent on 25 January 1947, by Thomas T. and Estle Ray Mann, and issued on 14 December 1948, as U. Other early examples include: The Nimrod computer at the 1951 Festival of Britain; OXO a tic-tac-toe Computer game by Alexander S.
Douglas for the EDSAC in 1952; Tennis for Two, an electronic interactive game engineered by William Higinbotham in 1958; Spacewar!